/***********************************************************************/ /* Copyright (C) 2002 Definitive Solutions, Inc. All Rights Reserved. */ /* THIS COMPUTER PROGRAM IS PROPRIETARY AND CONFIDENTIAL TO DEFINITIVE */ /* SOLUTIONS, INC. AND ITS LICENSORS AND CONTAINS TRADE SECRETS OF */ /* DEFINITIVE SOLUTIONS, INC. THAT ARE PROVIDED PURSUANT TO A WRITTEN */ /* AGREEMENT CONTAINING RESTRICTIONS ON USE AND DISCLOSURE. ANY USE, */ /* REPRODUCTION, OR TRANSFER EXCEPT AS PROVIDED IN SUCH AGREEMENT */ /* IS STRICTLY PROHIBITED. */ /***********************************************************************/ ///////////////////////////////////////////////////////////////////////////// // How to add this class to your application. // // Add MyCheckListBox.cpp and MyCheckListBox.h to your project in the usual // folders. // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MYCHECKLISTBOX_H__7AC76DFA_96EA_4FB3_ADDD_550DB9AA3310__INCLUDED_) #define AFX_MYCHECKLISTBOX_H__7AC76DFA_96EA_4FB3_ADDD_550DB9AA3310__INCLUDED_ #pragma once ///////////////////////////////////////////////////////////////////////////// // MyCheckListBox window // Declare the class depending on this file is in an EXE project or a DLL one. class #ifdef _WINDLL AFX_EXT_CLASS #endif MyCheckListBox : public CCheckListBox { // Construction. public: MyCheckListBox(); virtual ~MyCheckListBox(); // Operations. public: void AppendAndSet(const CString& s, bool bCheck); //{{AFX_VIRTUAL(MyCheckListBox) protected: virtual void PreSubclassWindow(); //}}AFX_VIRTUAL // Implementation. public: // Generated message map functions protected: //{{AFX_MSG(MyCheckListBox) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MYCHECKLISTBOX_H__7AC76DFA_96EA_4FB3_ADDD_550DB9AA3310__INCLUDED_)